OS PRINCíPIOS BáSICOS DE PERSONA 3 RELOAD GAMEPLAY

Os Princípios Básicos de persona 3 reload gameplay

Os Princípios Básicos de persona 3 reload gameplay

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Along with showcasing more of the P3 remake's updated gameplay that's more in line with Persona 5's when battling Shadows, this latest peek into Persona 3 Reload also shows off a brand new BGM track that makes the game feel even more revamped. 

Also, the Fatigue system from the original game is now completely gone in Persona 3 Reload. Fatigue was a mechanic from the original Persona 3, which inflicted debilitating status effects that severely weakened party members in battle.

And the original story stands the test of time because of how sharp it was in bringing those darker themes together. Several characters examine their will to live when there's so much suffering to endure, but Persona 3 fires back with fulfilling, bittersweet answers that it doesn’t always have to outright say.

You can save anywhere you like except for in dungeons. When in a dungeon, you can only save at the entrance or in certain areas. There are 15 save slots to use.

Interacting with the Great Clock will allow two of your party members, currently not in your active party, to level up to the main character’s current level, severely cutting down the time required to level grind back-up party members.

My biggest and most personal gripe with Persona 3 Reload is that if the main character falls in battle, it's game over, and you have to begin again from your last save point or restart the battle you died in from the beginning. This ‘game over’ condition has been a mainstay in the Persona series (and its big brother franchise, Shin Megami Tensei) and I’m disappointed to see it is still here as it’s a nonsensical and cheap way to artificially increase the difficulty. It goes against the ‘power of friendship’ message the Persona series is based on.

In August 2023, a further Famitsu interview was conducted between Wada, Niitsuma, Yamaguchi and composer Atsushi Kitajoh. They elaborated on the development process of remaking the game's assets, stating that the character models from Persona 3: Dancing in Moonlight (2018), which marked the first time many Persona 3 elements were fully rendered in high-definition, were used persona 3 reload gameplay as a base for corresponding models in Reload. However, the Reload assets were otherwise produced from scratch with various adjustments, such as Aigis having her proportions altered to emphasize her unique physical traits as a cybernetic being compared to the regular human characters.

That said, much of the dialogue and many of the Social Links were significantly overhauled for the female lead in Portable, so it would’ve been a tall task either way.

There are also some new gameplay features as part of Persona 3 Reload that weren’t in the original games. You can now access a communal kitchen, a DVD player, a library of books, and a small garden.

It finally feels like I'm truly exploring, experiencing, and learning the geography of Tatsumi Port Island instead of merely hovering above it.

Fights come with a swift momentum that's effortlessly stylized to match the kinetic look and pace of combat. And that's key for a turn-based RPG, keeping things moving and never letting you get bogged down as you go through the motions of what could otherwise feel like pretty similar battles.

After completing the game, I am happy to report that this remake has exceeded my expectations and cemented itself as one of my new favorite Persona games of all time and one of Xbox’s best JRPGs.

With a stellar visual overhaul and countless small but impactful changes, Persona 3 Reload tells a timeless story of tragedy and hope with sharp emotional sincerity.

Here's some brand new Persona 3 Reload gameplay. The latest trailer also features our first look at Persona 3 Reload's English VO cast, announced at Anime Expo. Get another look at the upcoming reimagining of the popular RPG and prepare to step into the shoes of a transfer student thrust who unexpectedly manages to enter the hour "hidden" between one day and the next.

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